#include "position.h"

Position::Position(QObject *parent):QObject(parent)
{}

Position::Position(const Position & u)
{
	_x = u._x;
	_y = u._y;
}

Position::~Position()
{}

void Position::setPositionX(double x)
{
	_x = x;
}

double Position::getPositionX()
{
	return _x;
}

void Position::setPositionY(double y)
{
	_y = y;
}

double Position::getPositionY()
{
	return _y;
}